Tuesday, April 25, 2017

Bento Tongues Release!


The Kali and Mara Bento Tongues are finished! Body mod style split Kali and uncut Mara are available in a variety of packages, with just a few piercings or a mouth full of metal with the full Amy piercing set for Kali or Daeva piercing set for Mara!

Get your fully functional Demo now: https://tinyurl.com/sntonguesdemo

Please try the demo and note that these BENTO tongues are for BENTO heads only... and you need to be able to hide the built in tongue. AFAIK, only Catwa has this option, though I understand Lelutka lets you remove the mouth... and I hear CX has some spiffy bento fangs, so that might be an option there ;) If you use another Bento head... contact the creator and tell them YOU NEED to be able to hide your tongue ;)

Monday, April 4, 2016

Juno Skin updates are finished and available!

These skins are now expanded to include Mesh Body & Mesh Head/Face compatibility. Options are included for Bare (no hair/eyebrow) as well as Jet, Brunette, Sandy, Scarlet, Platinum, and White hair/eyebrows, since Mesh Bodies don't all the same layers available... and none have the 5 tattoo layers available that the system avatar does. This means that a lot of textures were created just to support the mesh body parts... a lot of new work had to be done on the Omni-HUD... and a lot of TMP Syle installers had to be made... so that mesh customers could have all the same options available that the classic avatar supports.

Previous customers can have the updated package(s) redelivered to them by visiting the store and clicking any vendor, choosing Redeliver in the menu, and choosing their Juno skin package.

Package Contents: (Everything is Copy/No-Trans)
    1 Tone of Juno Skin, featuring 3 Cleavage variants (C1, C3, & C3)
    1 Artisan Skin Applier Omni-HUD
        This Applier HUD is compatible with:
            Slink Hands, Slink Feet, Slink Nails, Slink Physique Body, Slink Visage Head
            Omega System for Hands, Feet, Nails, Upper Body, Nipples, Lower Body, and Head
                (This system has wide coverage, see here: http://lovenlustdesigns.blogspot.com/p/supported-meshes.html )
            Sinful Needs Venus/Lolas Tangos compatible Breasts and Nipples
            Legacy support for Linc Phat Azz/Cute Azz and uLukie Ghetto Booty (These products are no longer available)
            Sinful Needs Demon Tails, Fae Mesh Ears, and the future release of Male and Female Genitalia (currently in development)
    1 Bag of TheMeshProject Style Mode Installers
        This Bag contains:
            TMP Skin Style Installer(s)
            TMP Face Style Installer(s)
            TMP Eyeshadow Style Installer(s)
            TMP Lipstick Style Installer(s)
    1 Modifiable Juno Shape
    1 Modifiable Juno Eyebrows Shape (Bald Cap)
    1 Bag of Juno Eyebrows Tattoos
        This bag contains 5 styles of eyebrows in 6 Colors (Tattoo Layers)
    1 Bag of Juno Pleasure Patches
        This bag contains 3 styles of pubic hair in 6 Colors (Tattoo Layers)
    1 Bag of Eye Shadow Makeup:
        12 Colors of Eye Shadow (Tattoo Layers)
        Each with 3 versions: Plain, with Kohl Eyeliner, & With Liner & Lashes
    1 Bag of Lipstick Makeup:
        12 Colors of Lipstick (Tattoo Layers)
    1 Bag of SN Occularum Eyes
        12 color choices, Human Pupil

Wednesday, March 30, 2016

Trying to get back on track...

Alright... as most of you know, Sinjun was diagnosed with Cancer late last year... and that put pretty much all SL work on hold... not for the least reason that I couldn't concentrate. Now that she is recovering from her surgery, I am trying to get back in the swing of things.

Tonight I finished exporting from Photoshop... and importing into SL... the hundreds of textures I had to set up for the TMP Style Mode installers for the Juno skin tones. So this week I'll be working on getting those set up and added to the properly updated Juno skin packages I've been sitting on since before work slammed to a halt. Hopefully, that final and complete Juno update will go out for all 9 tones next week... and then I can get to work on the others!

Planned order is Juno, Jupiter, The Forsaken, Ba'al/Lilith, Umbral, Gothique, and Basilisk. The Legends skins will be retired, as they are really supplanted by Juno & Jupiter... though I will probably do Makeup layers and Appliers based on the female skins for those who preferred the dramatic look they had.

Friday, December 4, 2015

Skins Updates moving again...

Alright! Trials after Tribulations and vice versa... this skin update has been delayed. However, thanks to some inspired code work yesterday, I found a way to make the HUD setup go MUCH faster... and I finished loading the Juno retail skin HUDs last night! I'm working on the Demo HUDs today, and then getting the TMP installers set up. The (final) Juno skin update should be rolling out here in the next few days, with Jupiter and all of the other skins to follow as I get them ready.

Thursday, October 8, 2015

Jumping a hurdle!

Finally got what I needed from Slink.... so I'm back to working on those skin updates! ARGH!

Tuesday, September 29, 2015

Working on the Beards & Makeup HUDs for the updates...

Beards HUD layout for the Jupiter Update! The Jupiter update will include the 6 beards previously packaged in the Beards Addon... bumping the included number to 12 beard options... in 6 colors. The single beard HUD will have 2 'pages' of beards... as shown here:

(Edit to add a shot of the Makeup HUD layout too!)

Here's what the Makeup HUD will look like:

Monday, September 28, 2015

Update on the Genitalia and More

I know that you are all eager for the genitalia to be ready for the store... and all the wicked fun you want to use them for. I just want everyone to know that I am just as eager... probably more so... to get them finished off. It has been a long road on those... much longer than most of you know... and much longer than I ever intended it to be. It's one of those projects that grew in magnitude at every turn... and one what has been hampered by that Otherlife (RL) stepping in to keep Me out of SL for stretches. All that said, I hope that when they are finally ready, that you all will think it was worth the effort.

As I've said here and other places, that last stretch of RL keeping Me busy totally broke Me out of the groove I was in for the code work. When I was able to get back into work mode here in August, I really needed to start with something a bit less heavy, and more artistic, while I got back up to steam. This is why I went to work on the Skins Updates. And those are (finally) rolling along at a good pace. With the new Applier Omni-HUDs sorted out, I am now able to get them loaded and rolled out into the store. Like the last post said, you should be able to grab the updates by the weekend.

I do still have several more skins lines to get knocked out, and I really need to get that done ASAP, since, as most of you know, Mesh Bodies are very much mainstream now, and it's impacting sales to not have the skins ready to apply for those customers. As I'm sure you can imagine, slower sales makes it harder to keep on doing what I do without RL getting in the way more often.

Once I get those skin updates finished, then I'll be freed up to jump back into other projects full steam. I plan to split My time 4 ways when I reach that point:

#1 Project Thread: The Naughty Bits!

At the top of that 4 way split is finishing up the Sinteract!2 HUD, which is the first hurdle in getting the Genitalia finished up for the store. Once I get that S!2 HUD ready, I can work on finishing up the User Interface for the manual control of the genitalia on the HUD, and then I can polish up the code for the bits themselves and finally get them into the store! The good news is, once the first genitalia are ready, it will be much easier for Me to get others launched. I look forward to burying you in aesthetic choices on that front... including human, demonic, furry, and pure fantasy variants across a broad range. Expect lots of kinky, twisted, sexy choices once I can get to that point.

As much as I want to, I cannot offer an ETA on when the Naughty Bits will be ready. This is actually a massive project, and every time I think I have a grasp on when it will be ready, something else crops up. Please e patient... and remember that I am working on these, and everything else that is being created... ALL BY MYSELF. I have a great team of CSRs helping out with the store, but all content creation... including Mesh work, texturing, scripting, packaging, etc... is all done by Me.

#2 Project Thread: Mesh Bodies!

Since Mesh Bodies are all the rage... I definitely want to get into that market and offer what I can. Expect to see several shape options, and features that are on par with what the Venus Fitmesh Breasts offer compared to other Mesh Breasts in that market.

Male bodies are going to be as big a focus here as the females, since I'm definitely looking forward to having a mesh body of My own that I want to wear full time. I have actually gotten a little work done on these already... and I hope to have them ready before Christmas if at all possible.

The plan is to offer lots of Alpha cuts, and to offer more/less-than-human modular parts that will work with them... like Hooves, Claws, Paws, Digi Legs, etc. If you have suggestions you'd like Me to see for the bodies, please put them in a notecard and drop them in the Suggestion box on the Customer Care desk at the Main Store. You can just send them My way, but I don't always see everything that gets sent to Me that way in a timely manner. When I empty the Suggestion Box, I'm looking at those notecards right then.

#3 Project Thread: Venus Updates & Add-on Toys

There are a few lingering issues with the Venus Fitmesh breasts that I want to get addressed. One of these is getting them packaged up with the live version of the S!2 HUD when it's ready. Others include some Alpha Masking options to fight the glitchy way SL handles overlapping 32bit textures on Fitted and Rigged mesh. I also have some minor fixes already worked through (one related to Materials appliers and the other to the Black Skin & Nipple issue when using appliers after using the A5 HUD) that I'm ready to drop in. There is another issue with texture mapping that I also need to knock out (that was highlighted while adjusting Juno skin nipple positions to play nice on Mesh Bodies). That will probably be the biggest chore, since it means fixing the map on some 15 Meshes, exporting them, uploading them into SL, and subbing them out for the old ones in all of the current Venus breasts.

I also want to get some Add-on Toys done for the Venus line. I've always intended to offer more nipple piercings, chains, clamps, pumps, and more for those. I look forward to delivering on that over a stretch... especially since I'll want to carry over those Add-on Toys to work with the Mesh Bodies.

#4 Project Thread: A5 Product Updates & New Demon Stuff!

Last, but certainly NOT least, I desperately want to get some new work done! I have tons of ideas for new Horns and Tails... wings... spines... hooves... and so much more percolating in the ol' noggin. Now that A5 is ready to go, including materials support, as first shown in the Nox Spines set, I am REALLY looking forward to getting everything else up to speed.

Part of the drive here is to update some of the older work that still stands the test of time to Mesh, and getting it set up for A5. This will include some classic goodness like the Dark Temptress and Dark Seducer sets... which I think will look phenomenal with baked textures and Materials... and will work SO MUCH smoother with mesh components and the A5 HUD.

The Wings all need an update to Mesh as well, and I'm going into that with the forethought of adding animations to them to allow for stuff like embracing others (wing Hugs) and more. Again, I can't wait to see them with baked textures and material support... especially the Seraphs!

The Sinteract!2 HUD is also an issue here though, so some updates are going to need that to be ready for a 'Live version' before I can roll them out. That's the big reason the #1 Project Thread starts with S!2. As much as A5 is the foundation or customizing all the new work to come, S!2 is the foundation for an integrated product line that will allow more interactive fun with others using your attachments... and theirs. And the S!2 HUD will make it easier than ever for them to play with your toys... and you to play with theirs.

Beyond all that:

Sinteract!2 also serves another purpose in the long run. It will be a gateway for all future items to become part of a larger experience that will allow you to immerse yourself in SL in new and entertaining ways. Kind of a persistent game experience, if you will, that I plan to integrate with the Role Playing environment that has been slowly taking shape on the ground level of the sims over the last 2 years. Dev kits will be available for others to be able to create their own locations and toys to play along with as well.  I really can't go into deep detail here... but I'm really looking forward to being able to bring this goal to life... and I think many of you will get a real thrill out of it when I can.

More news when I can offer it! Stay Sinful!