Thursday, February 20, 2014

Naughty Bits Progress Report!

As most of you know, I'm working full time on the genitals now, and I am excited and eager to get them ready for the store (finally). I still have a chunk of work left to do, but I wanted to give you a little progress report and show you how things are coming along.

For the cock, the basic meshes are complete now, including 5 arousal states and 3 flacid 'belly flop' positions. I'm working on piercings and accessories at the moment, getting the first run ready to go so I can finish up the code for add-ons and toys. The pic below shows a full array of piercings visible on the cock. *NOTE* Most people wouldn't want to use all of these at the same time (especially with like the Prince Albert and Reverse Albert), but I wanted to give you an idea of the variety that will be available from the get go. I also have more planned for launch.



The basic meshwork is also complete for the pussy. There are 6 states of arousal. As with the cock above, the image below shows a range of piercings, including some chastity locks (a 5 Lock through inner labia rings set, and a single long lock through the same rings). In particular, I think the labia chains are pretty unique (same for the chain on the cock). I do have more accessories planned for launch for these as well.


These will both, of course, come A5 ready with HUDs to custimize every surface. Plans for addons are still fluid. I expect I'll include some options with the genitals out of the bag, along with a bare version, and then supplement that with separate accessories and toys that can be purchased separately by those interested. These will be easy to install, but will require you being able to rez the genitals and attachment (You'll then get a popup to prompt you for permission to link them). This will make it easy for those who want more goodies to add them on, while allowing those who don't want them to keep their render costs to a minimum. Anyway... more info on that later.

Feel free to pop into SN or SNU chat with feedback or suggestions. I try to stay logged in full time, so even if I don't respond at the time, I'll be able to read back any discussions or comments left in group chat. Direct IMs are also welcome... but just send what you have to say. I'll get the IM when I am around, and I am constantly in and out of SL. Blender, and Photoshop right now.

Stay Sinful, wicked ones!

1 comment:

  1. Looking great! Cory and I are even more excited about purchasing them after your "tease" blog.

    ReplyDelete